Maya camera problem
July 6, 2009
ok so what i was trying to do was supposed to be easy. set up a scene with a foot grid (each square is a square ft) and try to make a room that is 100 by 150ft. for the most part it worked fine until i started to not see my tool.
But when i selected another part i could see it
So i almost pulled my hair out trying to figure it out. i played with the clip planes like crazy and nothing worked. until i found the solution
My camera happened to be within my geometry. it was soo simple and yet i stressed over it soo much. so what i did was do to Display > Show > Cameras and saw this.
After that all you really have to do is select the camera (which is the green square, that looks like a light) move it far enough away to where it is out of the way.
after that you just select every camera and turn the visibility to off



