blend shape tip
December 4, 2008
ok so lets say that you want to have an open mouth and you got your face feature the way you want it. but your teeth are not blended with it. well what i could suggest it to make another blend shape for the teeth. this is how i would do it.
- just like you would with any other blend shape you will need do duplicate the teeth and move it to the side. (suggest top and bottom just so you can know how it will look)
- now you would thing that you can just rotate and translate the bottom teeth. well that is wrong.
- in order to make a blend shape work you have to move vertices.
- so right click on your object and go to vertex mode
- select all of your vertices for your teeth and translate and rotate them that way.
- go back to object mode and select the open bottom jaw then the one that you want to be animated
- then in your animation menus go the create deformers and blend shape
to see if it worked go to Window > animation editors > Blend shapes and check out your open jaw blend shape
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